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The goal of this project is to create a machine learning model that can predict the winner of the NBA Most Valuable Player award.
The research questions we are trying to answer are:
As seen in our GitHub Repository, we have approximately 12 datasets in CSV format. The column names vary slightly per each dataset, but they all follow a similair structure.
| Season | Player | Pos | Age | G | MP | PTS | AST | TRB | STL | BLK | FG% | eFG% | FT% | PF | WS | WS/48 | MVP | |
| 0 | 1996-97 | Mahmoud Abdul-Rauf | PG | 27 | 75 | 28.4 | 13.7 | 2.5 | 1.6 | 0.7 | 0.1 | 0.445 | 0.496 | 0.846 | 2.3 | 2.7 | 0.06 | |
| 1 | 1996-97 | Shareef Abdur-Rahim | PF | 20 | 80 | 35.0 | 18.7 | 2.2 | 6.9 | 1.0 | 1.0 | 0.453 | 0.456 | 0.746 | 2.5 | 2.9 | 0.049 | |
| 3 | 1996-97 | Cory Alexander | PG | 23 | 80 | 18.2 | 7.2 | 3.2 | 1.5 | 1.0 | 0.2 | 0.396 | 0.492 | 0.736 | 1.9 | 1.1 | 0.035 | |
| 7 | 1996-97 | Ray Allen | SG | 21 | 82 | 30.9 | 13.4 | 2.6 | 4.0 | 0.9 | 0.1 | 0.43 | 0.494 | 0.823 | 2.7 | 4.9 | 0.092 | |
| 11 | 1996-97 | Kenny Anderson | PG | 26 | 82 | 37.6 | 17.5 | 7.1 | 4.4 | 2.0 | 0.2 | 0.427 | 0.485 | 0.768 | 2.7 | 12.4 | 0.193 | |
| 12 | 1996-97 | Nick Anderson | SG | 29 | 63 | 34.3 | 12.0 | 2.9 | 4.8 | 1.9 | 0.5 | 0.397 | 0.496 | 0.404 | 2.5 | 4.2 | 0.093 | |
| 13 | 1996-97 | Shandon Anderson | SG | 23 | 65 | 16.4 | 5.9 | 0.8 | 2.8 | 0.4 | 0.1 | 0.462 | 0.5 | 0.687 | 1.7 | 1.2 | 0.056 | |
| 15 | 1996-97 | Greg Anthony | PG | 29 | 65 | 28.7 | 9.5 | 6.3 | 2.8 | 2.0 | 0.1 | 0.393 | 0.479 | 0.73 | 1.9 | 3.5 | 0.09 | |
| 16 | 1996-97 | B.J. Armstrong | PG | 29 | 49 | 20.8 | 7.9 | 2.6 | 1.5 | 0.5 | 0.0 | 0.453 | 0.491 | 0.861 | 1.1 | 1.3 | 0.061 | |
| 17 | 1996-97 | Darrell Armstrong | PG | 28 | 67 | 15.1 | 6.1 | 2.6 | 1.1 | 0.9 | 0.1 | 0.383 | 0.462 | 0.868 | 1.7 | 1.8 | 0.085 | |
| 18 | 1996-97 | Vincent Askew | SG | 30 | 43 | 19.5 | 5.6 | 2.1 | 2.3 | 0.4 | 0.1 | 0.435 | 0.454 | 0.795 | 2.9 | 1.5 | 0.086 | |
| 26 | 1996-97 | Isaac Austin | C | 27 | 82 | 22.9 | 9.7 | 1.2 | 5.8 | 0.5 | 0.5 | 0.502 | 0.502 | 0.664 | 3.0 | 4.0 | 0.102 |